Grapple
A hook you shoot at a grapple point, then swing on the rope, on maps built for it.
How it works#
- Shoot: aim at a grapple point within range and press the grapple key. The hook attaches; the rope keeps its length.
- Swing: you swing like a pendulum. Air strafing still works on the rope.
- Release: let go of the key and fly on with your speed.
- Limit: one grapple per jump (or a short cooldown, set by the map).
- A blocked line between you and the hook releases the rope. It never wraps around corners.
Feel and skill#
- The swing turns falling speed into horizontal speed, the same idea as a drop-in.
- The skill is the release: let go at the bottom of the arc for the most speed, a bit later for height.
In maps#
- Grapple points are marked (a ring, a light), so routes are readable and speedrun lines can be designed.
- With ice: swing into a drop-in, release onto an icy slope.
- With walljumps: grapple, release, walljump off the wall you swung toward.